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Clowder
A co-op survival game about a clowder of cats holding a low-poly city, designed around needs you read from body language instead of a HUD.
Solo developer Godot 4GDScript
A 1 to 4 player co-op game where you keep a family of cats fed, warm, and safe while holding territory in a dense low-poly city. The design conviction it’s built on is that there are no meters: hunger and cold come through the cats’ behavior, so you have to actually watch them. It’s at the concept-and-prototype stage, and the no-HUD bet is the part I’m most curious to see survive contact with real players. (Concept / WIP.)